Back-Stab

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Assuming the character manages to get close to someone in a non-combat environ (IE, in normal RP where ATB is -not- currently in use), they can perform a sudden 'deadly' strike with a weapon of approximately dagger size, and thus initiate combat. +Check Dexterity+Back-Stab+Stealth/Back-Stab, resisted with Perception+Alertness+Alertness/Ambush, after which a standard attack is performed. If the Back-Stab attempt is resisted successfully, then the following Back-Stab attack does it's listed damage, defended as normal. If the back-stab succeeds, listed attack damage is multiplied by 2 before soak, and the defensive successes scored by the victim are reduced by half for the purposes of hitting or not. As the assassin gains skill in the art of using back-stab, they learn to better focus upon the strike. A Back-Stab rating of 10 allows the assassin to spend 10 MP to increase the pre-soak damage multiplier to x3 instead of x2. A Back-Stab rating of 20 allows the assassin to increase this multiplier to x4 at a cost of 15 MP. A Back-Stab rating of 25 allows the assassin to use the x3 pre-soak damage multiplier without paying MP, while using the x4 multiplier still costs 15 MP. Back-Stab damage rolls over health levels up to a rating of the multiplier used +1, so a x2 back-stab can penetrate 3 health levels, x3+1=4 health levels and so on.%r----%rDuring combat, this power causes +back-stab damage for brawl/melee/ranged attacks against targets that are suffering the following statuses: Stop, Stun, Sleep.

What is it and where can I get it?

Roll Requirements JP Cost
Dexterity+Back-Stab+Stealth/Back-Stab -- NONE -- 4


Max Ranks Jobs
5 Rogue
15 Hunter
20 Ranger
25 Assassin

Updated automatically on November 11, 10:41 PM.