Medicine

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In such troubling times, the skill of patching people back together comes in very handy. Magic isn't always at hand to assist in this process due to Magic null zones and the fact that the person with magic could be in a state of mana shock or injured himself. If someone is critically wounded(0 or less Hit Points), a successful medicine check + 10 or so minutes will stabalize them and bring them up to 0 if under.

Suggested Subskills: Field, Emergency, Surgery

Jobs provided by            Rank Max
Acolyte                        10
Cleric                         10
Mage                            5
Medic                          15
Oracle                         25
Paladin                        15
Rogue                           5
White Mage                     10
White Wizard                   25


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