Mog Summon
From SCross
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Patron monarch of the fae creatures known as Moogles. He can be a hard spirit to win over if you happen to be of different breeding. This spirit can be as annoying, if not more so, than it is helpful for it embodies all of the personality quirks inherent in his physical breathen.
Mog is a shining example of his brethern, but unlike most Moogles, he moves with an otherworldy rhythm. He dwells within the Hall of Mog in the City of Alexander, a place where the souls of Moogles and Mogs awaiting reincarnation gather to await their turn to be sent back to Gaia by their lord.
Mog himself when not in the Hall of Mog can usually be found in the company of his lord Famfrit, both as protector, advisor and aid to the golem spirit of Revolution. Though most notice after meeting the pair that Famfrit keeps the Mog close at hand so as to be able to temper his enthusiasm for running off and getting into mischief.
See Famfrit for more detail.
Spell
Those who pact with Mog can elect to dance their spells instead of chanting them. Such spells have a casting time of 20-Mog, each five being another full round. If the spell itself has a longer casting time than this, use that. After the summoner has danced long enough, the spell will be unleashed with an impressive splash of Mog Yards from every target in the spell. Use of this ability costs four MP.
Summoners (un)fortunate to Mog gain a quirk as per Moogle. If the caller -is- a moogle, their deelie-bob(The fluffy ball thing that hangs from their forehead) turns a gold color and their quirk redoubles in its frequency/strength.
Prerequisites: Archetype-Summon 15, Air-Summon 10, Performing/Dancing 15
Back to Spirit Cosmology
Back to Alexander (Spirit Realm)

