Resist

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The +resist command is used to attempt to resist various Status-effects that might come your way. If your successes as defender tie or beat the attacker's status effect successes, you manage to resist the effect. The vast majority of the statuses in Southern Cross are all-or-nothing mechanisms; they either work or they don't.

Syntax options

+resist -- Does a generic resist roll, and gives the successes of the attempt to resist.

+resist/will -- Does a resist roll using Willpower, suitable for mental/emotional assaults and most types of status-inflicting magic.

+resist/stamina -- Does a resist roll using Stamina, suitable for physical+poison assaults, and a few types of status-inflicting magic.


The Math

Here's a convenient chart of what you can roughly expect your +resist to turn out like. Note that the variance on +resist rolls is tremendous, and luck plays a large part in it all.

(chart to come, HTML formatting is a bitch)