Sister Ray

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Sister Ray:

Greater Spirit of Technology, guardian of the lost city of Midgar and the spirit charged with watching the world and the state of technology and safeguarding that which came before so it is not forgotten.

A 1000 year old spirit who was born out of the fall of Midgar and the corporate government of Shinra. The greatest creation of the Mako using scientists ascended to sentience and spirit hood when Holy and the forces of Meteor ripped through the fragile steel heart of the ancient city. A response to all that was about to be lost and destroyed when the city of technology died.

Sister Ray herself is a stoic guardian of her technological realm, she is aloof and watches over the realm from above. The great cannon whose barrel is can rotate through 380 degrees to face any threat, the steel bulwarks of her city butting up against the divine walls of Alexander and the darkness of the Abyss.

She is not known to speak often with those few mortals who find themselves drawn to or visit her realm. Those who impress her through great restraint and sense when dealing with technology may find themselves invited within the great glass and steel tower at the centre of the city, where she may meet them in the guise of a blonde haired lady in a red dress.

Her greatest law however is that the technology of Midgar does not leave its walls, she is well aware of the dangers she safeguards, those attempting to copy or take the technology of the floating city will bring down her wrath and may find themselves on a fast track ticket to the Abyss or trapped forever within the city, so the knowledge they have gained may never leave.

Pacting with Sister Ray generally involves a quest, set down by the greater spirit and those who suceed are generally granted leave to call upon her.


Prerequisites: Archetype-Summon of 10 Science of 20


Teaches:


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