True Dragon
From SCross
PC stuff, blah.
Desc: A being of true elemental prowess, dragons are large and terrifying. True dragons are not monsters but are in fact incarnations of the power of the elements. Some dragons have cordial relations with humans and their kin, others do not.
Advantages:
Entity: Dragons are pure elementals and take no damage from their chosen element and double of the opposite.
Elemental Mastery: Dragon's ignore up to 20% of the elemental resistance of a foe when using attacks that deal their element, to a minimum of 0% resist. Yes, this does mean two fire dragons can hurt each other with fire breaths, though not for nearly as much as a crispy human type.
Wings(Choice A): Many dragons are winged and capable of flight, start with 25 fly and +5 stamina, up to 25.
Terrible Claws(Choice B): Many land based dragons have especially cruel natural weapons, enjoying 15 points of martial arts.
Tough Hide(Choice C): Other land based dragons have a steely layer of scales, starting play with 15 armor and armor2.
Fearless: Dragons automatically shrug off any fear like effect or attempt to cow them.
Huge Size: Dragons are.. big.. When dealing with anything not as large, they will deal +50% damage and take 25% less.
Disdvantages:
Overly large: It's hard to fit into the local tavern.
Intimidating: Most will not approach a dragon, it's just good survival sense.
Entity: See above.
Inhuman Structure: Only equipment made for dragons specifically can be used.
Homeland: Remote locations
Rarity: Nigh Unique
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