Yeti

From SCross

Jump to: navigation, search

Archetype, you know the drill.

desc: Shaggy humanoids, tall, with wild white hair that covers their entire primitive body.

Advantages:

Brute Strength: Yeti are strong! They enjoy -1 difficulty to any strength roll and gain 5 pts in it, even if over 25.

Natural Berserkers: Will never turn against allies(unless desired), and all physical attacks deal +20 damage AFTER resist% while berserked.

Large: Attempts to topple/trip/unsettle a yeti are at +1 difficulty.

Cold Adapted: As per merit of the same name.


Disadvantages:

Neanderthal: Yeti are just not smart, +1 difficulty to any intelligence check.

Savage: Yeti do not understand social niceties and suffer +2 difficulty to social rolls with anyone remotely civilized, moogles being an exeption.


Homeland: Forbidden Continent and tall mountains

Rarity: Rare


Back to Races of the World