Yeti
From SCross
Archetype, you know the drill.
desc: Shaggy humanoids, tall, with wild white hair that covers their entire primitive body.
Advantages:
Brute Strength: Yeti are strong! They enjoy -1 difficulty to any strength roll and gain 5 pts in it, even if over 25.
Natural Berserkers: Will never turn against allies(unless desired), and all physical attacks deal +20 damage AFTER resist% while berserked.
Large: Attempts to topple/trip/unsettle a yeti are at +1 difficulty.
Cold Adapted: As per merit of the same name.
Disadvantages:
Neanderthal: Yeti are just not smart, +1 difficulty to any intelligence check.
Savage: Yeti do not understand social niceties and suffer +2 difficulty to social rolls with anyone remotely civilized, moogles being an exeption.
Homeland: Forbidden Continent and tall mountains
Rarity: Rare
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